Your VoidInteract handbook.
Create doors, lights, moving props and connected systems using your own models.
Get VoidInteract on the Creator Store, then follow the installation guide.
Build a connected system
Watch the 2.0.0 walkthrough
Build a custom elevator, connect animated buttons, create routes and named states, and try player dragging. Construction sections are sped up. Optional server scripting is covered separately for developers integrating their own game logic.
Choose a tool
Your models, your interactions
Use your own doors, drawers, lamps, buttons and moving props. Use the workshop examples as a guide, or start with your own geometry. Choose a behavior, preview the result and Apply, then add a direct prompt or link a switch you designed.
Start with one working interaction
Follow Your first hinged door from selecting the moving assembly through Preview and Apply. The visual demonstrations show the main controls in action. Then practice with a sliding drawer or a keyed door.
One moving assembly, one clear action

Find your way around
Behavior defines motion or light state. Player use sets prompts, access and audio. Switches connects a separate control. The sidebar groups the guides around these tasks. Expand a group to see its related pages.
Apply saves your settings and the scripts needed to run the interaction. Read compatibility and testing and current limits before using VoidInteract in your experience.