VoidInteractDOCUMENTATION2.0.0
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Continue a blocked opening

Preserve the intended motion, clear the path and choose whether continuation requires another press.

Stopped partway: Close

If a door or drawer opened partway and stopped, the next action is Close. It returns from that exact position. You do not need to finish opening first.

If it could not move at all, the action remains Retry open. Clear the obstruction and retry.

Optional automatic continuation

Player use → Blocked opening defaults to Stay stopped. Enable Auto-resume to continue opening after the path stays clear for the sampled waiting period. While paused partway, a manual Close cancels that pending opening and returns toward the start.

Closing still checks the path

A blocked close reverses toward open through the same obstruction checks. If that return path is also blocked, movement stops again. This feature does not push players through objects or guarantee physical safety.

Test in your game

  1. Stand in the opening pathConfirm movement stops and the partial opening offers Close.
  2. Close from the stopped positionCheck there is no snap and that another obstacle can still prevent closing.
  3. Test Auto-resume if enabledAccess, distance, disabled state and the triggering player are rechecked. Manual Close should cancel the pending continuation.
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